![]() ![]() Opal and Tess’s relationship has never been easy in their search they’ll discover not just the truth they’ve been seeking, but each other. Together, they’ll explore a series of long-abandoned family properties, unearthing a mystery much darker than either of them imagined. In Open Roads, players will experience the story as 16-year-old Tess Devine, on a road trip with her mother, Opal, to discover what has been left behind in evocative places forgotten to time. The game is set to launch in 2021 for PC and console. Developed by the award-winning creators of acclaimed narrative games Gone Home and Tacoma, Open Roads stars Golden Globe award-winning and Emmy Award-nominated actor Keri Russell ( “The Americans,” “Star Wars: Episode IX – The Rise of Skywalker,” and “Antlers”) and Golden Globe award-nominated actor Kaitlyn Dever ( “Booksmart,” “Unbelievable” and “Short Term 12”). “It was still very much, ‘Support the troops,’ and ‘Never forget,’ which was very much the national - and international - moment.Tonight at The Game Awards, Fullbright debuted Open Roads, a mother-daughter road trip adventure, which will be published by Annapurna Interactive next year. 2003 felt similar being post-9/11 and at the start of the Iraq War, Gaynor said. ![]() The year will stand out as one of those major periods of our lives there’s now pre-2020 and post-2020. Open Roads is a game that was developed, in part, during 2020, a year that people will remember for its rampant wildfires, racial reckoning, and an isolating pandemic. ![]() It’s also an era that feels nostalgic now, as well as weirdly similar to 2021. “But your mom printed out MapQuest directions before you left,” Gaynor added. In 2003, you could still have a cellphone - but all you could do with it was make calls, play Snake or, if you were lucky, send texts. The time period was important to decide from a technological standpoint this is a game about a road trip, one that would be wildly different if you could pull up a map on your smartphone. The mystery is the backdrop for that relationship, something to push and pull at it.Īnother big part of the story, Gaynor said, is its 2003-era setting. It sounds like Open Roads is less about the mystery behind whatever Opal and Tess uncover, but instead focuses more on their relationship. “You’re uncovering these events that were part of your family’s history, but you’re also navigating your relationship with your mom, through your reactions, through the dialogue you have with her, and discovering those characters as much as you’re discovering this story from the past,” Gaynor explained. The stuff that Tess rifles through belongs to her grandmother, and through that process, she learns little bits of information about the family’s past, some of which is surprising. Players will operate as Tess on a road trip with her mom, a trip that’s sparked by a grandmother’s death. The opportunity, then, is in a second perspective - one that creates a meaningful impact on the story simply because of their presence in a space and their relationship to the other character. “What if there was another character in the room who was experiencing these things with you?” Gaynor asked. Gaynor described Open Roads as “a mother-daughter road trip adventure game.” It is, in many ways, very much a Fullbright game, about exploring an environment and searching through things for a person’s story.īut the big difference between Open Roads and Fullbright’s first two games, Gone Home and Tacoma, is that now there are two characters in the space: Opal, the mom, and Tess, the daughter. The game, expected out in 2021, was revealed in December, and stars Keri Russel ( The Americans) and Kaitlyn Dever ( Booksmart). Gaynor and a team of designers and writers at Fullbright are making a video game, Open Roads, about a teenage girl and her mom. “There’s been a lot of sad dads,” Fullbright co-founder Steve Gaynor told Polygon. The evolution of familial relationships in video games is changing, and at least one indie design team has decided to take on a meaningful maternal story. Moms do exist, but they’re most often dead moms, bad moms, or missing moms moms that are only there for a protagonist to play off of. ![]() For an industry that’s obsessed with dads - Kratos and Joel, for instance - there are so very few meaningful roles for moms in video games. ![]()
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